According to the authors' research, role-play is used as a training method to acquire knowledge, attitudes, and skils in a range of disciplines and with learners of different ages. Role-play in particular is a type of simulaiotn that focuses attention on the interaction of people with one another and emphasizes the functions performed by different people under various circumstances. Role-play can be fully scripted or partially scripted. Players can rotate through roles or new information can be added into the role-play.
Results
Of the 284 students who completed forms, 199 had prior experience with role-play. 221 students reported role-play to be valuable for learning while the remainder reported it to be not valuable. After the role-play, 274 students reported that role-play had been helpful for leaning. Unhelpful experiences focused on emptional responses that impede learning, such as embarrasment, intimidation, or anxiety. Overall, role-play was reported to be an effective means of learning communication skills, desptite prior negative experiences with role-play.
Strengths
- students gained insight into their own and others' behavior
- increased understanding of certain issues
- increased communication skills
- players get immediate feedback
- players not taking role-play seriously
- lack of realism in roles, setting, or tasks
http://www.biomedcentral.com/content/pdf/1472-6920-7-3.pdf
The results of this study reported that role-play is an effective means of learning communication skills. It would be interesting to compare a group of students that participated in role-playing with a group that did not, and then see if those who participated had better communication skills once they began working with real patients. If they did, that could be considered somewhat of a validation study, because it would attribute the successful outcome to role-playing.
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